Healing
Healing Information:
- Healing lets you restore hit points on yourself or other players by using bandages. When combined with the anatomy skill, you will heal more and gain the abilities to cure poison and resurrect other players.
- Applying bandages takes time, and your chances of success fall as you take further damage. A higher healing skill can allow you to ignore outside interference.
- Although similar to the Veterinary skill, healing will not allow you to aid animals or monsters.
- At 60 Healing and 60 Anatomy a player may cure poison with bandages.
- At 80 Healing and 80 Anatomy a player may resurrect another player with bandages.
Special Ability Use: Stun Punch
- When combined with Anatomy and Wrestling, enables a player to deliver a stunning punch which will temporarily paralyze an opponent in place for a short time.
Command:
- [stunpunch
- Readies the player’s next unarmed punch to attempt a stunning blow.
- Consumes 10 mana and has a cooldown on reuse.