There are two organized systems on Sanctum facilitating combat between the five warring towns of the world.
- A perpetual, never-ending system of hero capture and defense. Each city has a militia stronghold region in which a figurehead hero of their town remains protected. Towns are able to assault the strongholds of opposing towns, capture heroes and return them to their own strongholds to bless their cities with increased township bonuses.
- A shifting world wars event in which all five cities of the world shall converge and battle at the same time over structures in the ruined city of Vorshun on an isolated island.
Please visit the system subsections to learn more about each of these town warfare systems and how to get involved.