Author's posts
Nov 18
Patch Notes: 11/18/2013
Resource Order Deed requirements have been cut in half. The sole reward is still currently gold, and the gold reward increments slowly based on the difficulty of the resource. We will continue to monitor feedback on value of RODs and potential rewards. Logging out will no longer remove a player’s page from queue. Players have …
Nov 11
BETA Resources
We’ve recently added a new BETA Resource Stone next to the Galven bank. Players can double-click this stone for a package of resources/commodities to assist them in their journeys (primarily to assist in jump-starting the economy). This package may only be obtained once per account. The following items are contained within the package: Imbuing Tools: …
Nov 11
Open BETA Announced
We have officially pushed out our open BETA, just under two months removed from closed BETA. We’ve made a ton of progress in very short order, which will be fairly evident to those of you returning. We have already done a wipe and a quick reboot (enabling auto-account creation) earlier in the evening. During BETA, …
Nov 10
Open BETA on the horizon
I wanted to post a quick update to let everyone know that Open BETA is officially on the horizon. We’ve still got a remarkable amount of work ahead of us to get things going but we are extremely pleased with where we are at thus far, placing us squarely in the final stretch. Open BETA …
Nov 08
UO:Sanctum
Gorgeous, new custom map, diverse player ruled towns, perpetual militia combat system, world wars, crafting improvements, new monsters, anti-railing, guild and player stat tracking, two client limit and more. Enjoy Ultima the way it was meant to be. What is Sanctum? Sanctum is a new, fresh take on “classic era” UO. The core elements of …