Systems

Information regarding the various new systems featured on Sanctum.

Citizenship

There are many cities in Atria but five in particular are always in search of increasing their numbers to support their industrial infrastructure and even better yet, their militia. These five cities offer numerous bonuses to their citizens. Some are inherent, such as access to reduced costs of goods, access to the unique special bannerment colors of their …

Custom Housing

In addition to Ultima Online’s traditonal houses, we have a large number of new custom houses for players to choose from. All house placement on Sanctum is done utilizing a house placement tool which can be purchased from architects in town. When you demolish your house, you receive 90% of the home’s original price back into your bank account. You may click on …

Custom Map

Sanctum’s map has been custom crafted from scratch for this shard. Its scale has been reduced to promote social interaction between all types of players. Countless hours have been spent on its development and polish. The large capital city of Galven sits in the center of the world with a handful of small neutral townships coexisting in the world. …

Militias

Players may join the militia of the town they are a citizen of. Unlike citizenship, joining the militia will not make all your characters member of the militia. Only the character that joins the militia via the militia stone will become a militia member. Joining the militia allows players to freely fight members of opposing militias, enter opposing militia strongholds, attack and capture opposing heroes and …

Ministers

Ministers are players that have become the elected leaders for their township. Ministers have many duties: Expenditure of the minister credit points; the points can be spent on various bonuses to their town. Management of the exilement list. Ministers may spend credits to declare individuals as criminals within their township borders. See a full list of possible bonuses at: Minister & Citizenship …

Murderers & Bounty Hunters

The bounty board returns to Ultima Online. A real system of risk, infamy and consequence for murderers. Victims of murderers may wager bounties upon their killers heads. Increasing bounties of gold renders increased penalties the murderer shall face for the day their severed head is captured and turned into bounty hunters. Players are able to register themselves with bounty hunters at bounty hunter …

Poker

Overview: Sanctum Poker is a fun addition to the community that allows players the opportunity to get together and enjoy a friendly or high-stakes game. It is a great way for players to connect and interact while winning gold and satisfying those gambling cravings. You can find the Poker Dealers inside of the Casino Royale located in …

PvM Rewards

Overview: This system is designed to reward the players who risk life and limb helping rid Atria of the vile creatures that plague it. The three players that prove themselves to be the most dedicated to this cause will be awarded riches and prestige every two weeks. Basics: Located at the Galven bank you will …

Raffle Stones

Overview: The Raffle Stones are essentially a drawing system that offers players the opportunity to acquire items through the purchase of raffle tickets. The items raffled can vary greatly and range from simple resources to rares otherwise very difficult to collect or unobtainable. Raffle Stones will commonly be found in Galven while there is a drawing …

Staff Feedback

Overview: The Staff Feedback system was introduced in order to ensure that the players are satisfied with the performance of staff members. Whenever you request assistance from a staff member through the “Help” button on your paperdoll, it is up to a member of the staff team to respond to the issue and resolve it …

Town Warfare

There are two organized systems on Sanctum facilitating combat between the five warring towns of the world. A perpetual, never-ending system of hero capture and defense. Each city has a militia stronghold region in which a figurehead hero of their town remains protected. Towns are able to assault the strongholds of opposing towns, capture heroes and return them to their own strongholds to …