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Custom Map

Sanctum’s map has been custom crafted from scratch for this shard. Its scale has been reduced to promote social interaction between all types of players. Countless hours have been spent on its development and polish.

The large capital city of Galven sits in the center of the world with a handful of small neutral townships coexisting in the world. Five towns, in a constant state of war with one another, are equidistant from the capital. They have their own unique aesthetic quality and history from the industrial northern town of Pedran to the sandy and exotic town of Calor.

A handful of neutral cities have propped up in the world, independent from the warring towns. Numerous encampments, from human outposts, orc fortifications, savage camps, graveyards and everything in between, both good and evil, also dot the wilderness.

As the player base grows and the shard matures future islands, dungeons and landmasses are able to be revealed. This ensures the land mass maintains the intimate feeling we’re striving for while always providing enough room for growth, exploration and housing.

Ships will be disabled for typical player use to prevent them from access these novel landmasses via unintended means. These landmasses will be opened in the future via a number of ways: ship crossings, constant ship ferries leaving from various locations and mountain pass tunnels.